There were some serious changes to the fighter class in the latest (3/20) D&D Next playtest package, so time for more testing. Due to rule changes, the fighter's stats have changed a bit- not as strong, but more hitpoints and a higher AC. So here's my generic human fighter now:
AC- 18 (chain mail + shield)
Feats: Weapon Mastery, Toughness
long sword +4 to hit/ +3 to damage
The fighter fights a series of infinite goblins, one at a time, until he dies. How many goblins can he kill before he succumbs to wounds? Here are the results-
The fighter is now a lot less powerful than he was in the last packet. The loss of the Martial Damage Dice makes him more apt to be worn down by single opponents like he faces in this test. The power level looks to be much more in line with earlier editions now.